Memaparkan catatan dengan label creativity. Papar semua catatan
Memaparkan catatan dengan label creativity. Papar semua catatan

Isnin, 27 Disember 2010

500 Blogs!

Agak-agak sempat tak masuk dalam top 500 ni. Tadi tengok list dah 410.. sempat lagi kot!!

Nak join klik sini yek ....



Segmen Ben Ashaari kali ini adalah untuk mencari 500 blog.

Siapa saya??

Seorang pegawai latihan vokasional @ PLV di ADTEC Shah Alam. Erm..familiar ke jawatan ni?? Mesti ramai yang tak tahu apa kerja PLV ni kan?? Tugas saya mengajar pelajar2 kemahiran, berbeza dengan aliran akademik. 
Hobi saya banyak!! semua benda adalah hobi saya kalau saya suka..
 memasak..menjahit..membaca..berblog...animasi..games..mewarna..melukis..bercerita..
erm..semua benda la saya suka!!! hehehe..

Kenapa saya berBLOG??

Saya suka berblog kerana saya suka bercerita...tapi saya tak pandai sangat menulis. jadi blog adalah platform yang baik untuk melatih ilmu penulisan kita. kemudian kita boleh bertukar2 cerita dengan blogger lain.. saya suka follow dan saya suka kalau blogger lain follow saya. selain dapat tambah ramai kenalan baru, kat blog juga kita boleh berbisnes!!! Blog ni 1000 in 1 la... nak buat apa pon boleh. Yang penting ia membawa kebaikan untuk semua.. jangan salah gunakan pulak!!

Erm..Saya ada 4 Blog..huh..banyak gak rupanya..(baru sedar.. :))
Setiap blog ada fungsi tersendiri. 

My Story~My Diary saya gunakan sebagai platform saya bercerita dan berkongsi cerita saya dengan kawan2 tentang apa saja yang saya suka dan saya fikir menarik. Kiranya macam Diary la..dulu tulis diary kt buku..sekarang kan di zaman serba moden ni...kita gunakan la kemudahan ICT.. Saya memang obses sket dengan teknologi..
nama pun Engineer...(konon la..)
hehehe...

Q-Dimensy pula saya gunakan sebagai platform untuk saya berkongsi ilmu mengenai Sains Meta-fizik, Astronomi, Astrology dan apa2 yg sewaktu dengannya bersama rakan2 lain. Kalau ada yang nakkan temujanji atau consultancy..boleh la utarakan ye..

Eh!Cupcakes..blog ni diwujudkan kerana minat saya bersama adik2 yg suka buat cupcakes..cakes dan yang saya paling suka ialah menghias kek..tapi dah lama dah tak update blog ni...huhuhu..dah lama jugak tak buat kek!!! asyik tengok kek orang lain jer..

kenapa la saya ni banyak sangat hobi?? pelik.. tapi saya ni memang orang yg mudah jemu buat sesuatu benda yg sama jer.. so saya memang suka mencuba sesuatu yg baru. walaupun sukar..tp saya sangat sukakan cabaran.. baru la meriah hidup kita ni kan.. penuh warna warni.. betul tak??

lastly

Moncheeque adalah blog terbaru saya. Saya sangat meminati animasi dan bercadang menubuhkan syarikat animasi sendiri suatu hari nanti. Di blog ini lah semuanya bermula. tapi blog ni masih BABY lagi..hehehe..blom banyak info yang saya masukkan...tapi next year operasi BESAR2an akan dilakukan..tunggu.....


ok!! itu saja ye En. Ben. Hopefully sempat la saya tersenarai dalam 500 log tu ye!
Million Thanks... xoxo



Selasa, 14 Disember 2010

SCHOOL OF LIFE™



Program Simulasi SCHOOL OF LIFE™ yang diasaskan oleh The Finishing Academy of Malaysia ini dikesan oleh MINDA sebagai sesuatu yang hebat dan unik kerana kaedah pembelajaran yang diperkenalkan tidak berpijak pada kaedah konvensional dan pendekatan yang digunakan sangat ringkas, santai dan menghiburkan serta dapat dijadikan medium alternatif penyampaian ilmu dan medium menurunkan pengalaman dan ianya boleh diubahsuai kepada pelbagai kumpulan sasar iaitu pelajar menengah/rendah, pelajar IPTA/IPTS, kakitangan awam/korporat, usahawan dan OKU.

Terdapat beberapa produk dari program ini iaitu Latihan Korporat, Simulasi Dari Rumah, Slot Acara dan juga boleh dijadikan program TV.

Simulasi Dari Rumah adalah dalam bentuk yang menghiburkan dan santai yang boleh dibuat di mana sahaja seperti dalam bas, sambil menonton TV, ketika rehat dan ketika menunggu rakan di restoran atau di mana sahaja yang terluang seorang diri atau boleh juga membuat simulasi ini dengan keluarga dan rakan.
Asasnya ialah melalui ‘Peta Simulasi’ dan simulasi ini dilakukan untuk mencapai sasaran dalam tempoh yang paling cepat. Kejayaan simulasi bergantung kepada keseimbangan penghasilan kekayaan dan nilai diri.
Data kewangan silam  amanah saham, saham, bon, emas, sukuk, hartanah, peluang perniagaan dan semua bentuk pelaburan yang berada di persekitaran  dan yang boleh diambil faedahnya oleh golongan makan gaji atau ahli perniagaan dalam mengurus kewangan peribadi dihimpun dalam dua bahagian iaitu Senario Suka/ Subur dan Senario Duka/ Tandus yang berada dalam kitaran ekonomi dijadikan situasi untuk pilihan dalam simulasi ini.

Dengan strategi dan kepintaran, maka pilihan dan keputusan yang tepat perlu dibuat untuk mencapai sasaran dalam tempoh yang singkat tetapi nilai diri perlu dikutip untuk digunakan dalam meniti ‘Jalan Neraca’  untuk ke ‘Tapak Sasaran’.

Nilai ini boleh sesuaikan kepada subjek, mata pelajaran dan perkara-perkara yang perlu diingat jika ianya untuk edisi pelajar UPSR, PMR, IPTA atau modul sesuatu latihan bagi memangkin daya ingatan.
Ianya boleh juga dimasukkan dalam mana-mana latihan korporat pada akhir sessi bagi menguji kefahaman dan keberkesanan sesuatu program latihan dan sangat berguna kepada pihak sumber manusia untuk menilai dan mengumpul data kefahaman peserta.

Ianya telah diuji mulai January 2010 untuk semua peringkat umur dan pendidikan dan terbukti dapat memangkin daya ingatan, membuka minda kepada bentuk pelaburan yang positif seperti menjauhi ‘main saham’ tetapi ‘melabur’ dengan bijak dan ‘sabar’, memberi kesedaran kepada masalah utama dalam pelaburan iaitu emosi, memberi fokus kepada kerjaya kerana kebebasan kewangan adalah milik sesiapa sahaja tanpa mengira kedudukan kerjaya, memberi keyakinan untuk belajar bersungguh-sungguh kerana kesukaran yang lebih jika tanpa pendidikan, kesungguhan menabung kerana dapat melihat kehebatan penjanaan pendapatan dan keajaiban faedah kompaun, dapat melihat kebaikan kaedah Dollar Cost Averaging dalam pelaburan, dapat menghargai masa dan dapat menerima maklumat atau nasihat yang disalurkan kerana ianya disampaikan dalam bentuk santai dan menghiburkan.

Pada 9hb Oktober 2010, SCHOOL OF LIFE™ telah terpilih antara inovasi berkualiti tinggi dalam Malaysian Inventors Challenge 2010 yang dianjurkan oleh Sirim, Mosti, Proton dan TV3 . SCHOOL OF LIFE™  Alat Asas dengan saiz A5 yang mudah dibawa ke mana sahaja dan akan diisi dengan data kewangan silam untuk diambil manfaat dari sejarah.

Isnin, 13 Disember 2010

Leading industry : ANIMATION

A career in animation requires strong artistic skills and a solid familiarity with the latest in computer animation technologies. It also requires the ability to turn creative thoughts into compelling images, using them to effectively communicate an idea. Is this industry right for you? Could you become an animator?

There are a number of different career paths for animators. We often think of animators as the talented artists who create the cartoons we love, either for film or movies. Animators continue to work in these areas, but increasingly, many are employed creating animated graphics for a variety of projects.
animation careersThis can include websites, online advertisements and video games. Animators can find full-time employment with movie or television production companies, with advertisers, web design firms, video game companies or with animation firms. Free lance work is another option for animators, particularly those specializing in web animation. Most entry-level positions will require an animator to have a bachelors degree in a related field such as fine arts or media. There are a number ofanimation schools that offer course work specifically in computer animation and associated technologies. In addition, a strong portfolio of work, which a training program can help you to develop, is an essential part of landing a job in computer animation and becoming an animator.

Video Game Animation: The video game industry is just exploding right now, with no slowdown in sight. Nearly all games will need a team of animators to bring the games to life. Motion capture often is being used here as well as in movies to nail down convincing character animation. But there is still a lot of work involved obviously. This is where you could come in. : ) But this of course is one narrow example. Texture mapping, lighting effects, and other special effects are just as important to the success of a video games attempt to draw you in and immerse you. It might sound like many of the same elements in a feature film. That's because technology is closing in the gap, and the paying consumer demands more.
There is an obvious bridge between animation and video game design. This connection is often reflected in video game design programs and degrees that have strong elements of animation in their coursework.

Movie & Television Production:
 The full spectrum of animation in these areas is quite large. Jobs may include character animation in the form of a cartoon, logo, special effect and more. In case you haven't noticed, 3D really has taken off in the realm of computer animation and animation in general.Movies such as Lord of the Rings, Finding Nemo, the latest Star Wars prequels are all relying extensively on 3D computer animation. What would have looked fake and rigid a mere 6-7 years ago now looks photo realistic and seamless for 3D rendering and animation. A program like Maya can spit out amazingly detailed and convincing characters like Gollum (seen below), Ring Wraiths, and an insane amount of fighting, screaming Orcs. Exciting techniques involving motion capture can really add to the realism of characters. It really is an exciting time to be in the industry. Texture mapping, lighting effects, collision detection and special effects also need to be covered.

TV also offers a fair amount of opportunity in computer animation. Commercials are littered with animated logos, cats that sing, and bottles that dance. : ) Local News always has an animator of some kind doing the logo fly in or that kind of thing. There are also TV movies, and obviously shows that rely on a computer artist to do some digital special effects. Some may start their animation career this way.


The Internet: More and more, you are seeing animated advertisements dance across your screen as you're on the Internet. You go to a movie site or a band site, and you have a very good chance of seeing a flash animation. Much like other media industries, the Internet is expanding at a mind boggling rate. And with it comes new websites and advertisements that need a way to stand out. Static images don't always cut it, so why not get the attention of the viewer with animated characters or text?
An Outlook on the Computer Animation Industry
Salaried animators and multi-media artists (grouped together) are earning an average of about $44,000. In the video and motion picture industry the median salary is higher, at around $60,000. As with every career, the salaries animators earned varied greatly with their employer and their region.
Computer animation, like many creative fields, is fiercely competitive. As the web, the entertainment industry, and other multimedia outlets continue to grow, there continue to be opportunities for talented artists to work as animators. But you really need to get the proper training at a strong computer animation school to be on that cutting edge that these employers seek. Not only do you get hands on training with the best equipment, but you also rub shoulders with those who know the industry well. This is just as important as the training itself. 

If you are artistic, have an eye for detail, can meet tight deadlines, then maybe an animation career is what you have been waiting for. Do YOU have what it takes to become an animator?


SPEECH(2008) Malaysia : Future Bill Gates ?



Bismillahirahman nirrahim
Assalamualaikum and very good morning. 

The title of my speech today is " The born of future Bill Gates in Malaysia". First of all, I would like to say thank you to UPM for this golden opportunity. I believe everybody deserved to be here as a leader that will leading and administrate in towering UPM as research university in Malaysia. As what our Vice Canselor Prof Datuk Dr. Nik Mustapha Raja Abdullah said during his speech in year 2008 :
" it's the right time for us to adapt and adequate the culture of high performance to show our potential and capability toward our vision to be a world class university that recognized in local and international" 

Ladies and gentleman, 

Malaysia's Multimedia Super Corridor (MSC Malaysia) is Malaysia's most exciting initiative for the global ICT industry and envisages an environment specially designed to facilitate companies to harness the full potential of IT and multimedia technologies. Various incentives and programmes are planned under this initiative to attract, nurture and retain ICT and ICT enabled businesses. 

There are about six Technology Cluster (MSC Malaysia Status Company); Creative Multimedia, Hardware Design, Software Development, Share Service/ Outsourcing, Support Services and Internet Based Business.


Multimedia Development Corporation (MDeC) in one of its role as facilitator of MSC Malaysia has been entrusted with the responbility to create a pool of knowledge workers and potential technopreneur to satiate the needs of the MSC Malaysia toward Vision 2020 to Malaysia as a Modern Country.

 
The Bumiputera IT Technopreneur Development Programme (BITE) @ know as MSC Malaysia Skills Training and Enhancement Programme (STEP) (2010) was initiated in November 2005 and under purview of Technopreneur Development Division (TeDD) of MDeC. The thrust of the BITE programme is to increase Bumiputera Participation I the ICT sector, promote technoprneurship as a carrer choice and to reduce unemployment among Bumiputera graduates and to assist Bumiputera companies. 

Generally, the BITE programme aim to increase Bumiputera participation in the ICT. A lot of effort have been taken to increase the number of leads and ideas. The programme concentrates its efforts on disseminating the information to identified colleges and universities where Bumiputera are high in number. In addition, MDeC also collaborates with relevant association to attract more players from the industry to join the programme.

BITE has established two partnership programmes at present, with Majlis Amanah Rakyat (MARA) and Ministry of entrepereneur and Coopereative Development (MECD).

Under the BITE partnership, among the programmes include TAP, C-TAP and MATEC. As for BITE Business Development, the programme available includes Idea Enhancement Programme, Technopreneurship Competency Enhancement and Technopreneur Network Development which is the state, government agencies, industry initiated activities.

Ladies and Gentleman, 

Statistic from MDeC show that as of year 2005 there are about 1,400 MSC status company with only 224 (16%) involve in Content Industry. MDeC have their strategies to invent 900 creative content industry companies register as MSC Malaysia.
MDeC aims to have many more collaborations with other various industry organizations to fulfil its objectives. All this effort is to ensure by 2010, Bumiputera makes up at least 30% from the overall number MSC Malaysia Status companies. 

Lets look on Microsoft as our good idol in this industry. Orlando Ayala, Microsoft's senior vice-president of Unlimited Potential Group said that Microsoft started with one vision in mind 35 years ago - to bring a computer to every desk in every home. This vision what they call Unlimited Potential, is based on the principal that every single human being has potential. However this potential is often not realized because of the lack of opportunities afforded to those who cannot get access to technology and knowledge - those in the middle and bottom of the pyramid due to various social-economic-political reasons. 

In creating a sustainable economic enablement ecosystem that will help unleash the unlimited potential that every citizen in the world has through the use of technology.
Microsoft Corporation- a 17 year veteran with the world's largest software company, Ayala says that there is no doubt that two new billion consumers are going to join the economy by 2015, and most of these consumers are going to come from emerging markets. They believe that it's not just delivering technology to a community and then leaving them alone to struggle with it. But, rather it's about creating long-lasting outcomes that will ensure it will comes that will ensure it will not only be able to survive but to thrive on its own. 

In addition, it includes seeing students and adults getting the education and training they need, local companies being formed and businesses thriving and jobs being created by and for the community.

Ladies and gentleman,

Nowadays, the industry therefore needs to innovate and come to terms with how to lower the entry barrier for access the technology. In Malaysia, Microsoft is committed to consciously helping the growth and development of the country.

This commitment is built on Microsoft vision and passion for Malaysia; that to enable Malaysian citizens, organizations and businesses to realize their full potential in the increasingly globalized environment of today.

Microsoft's initiatives combine innovative technology, partnerships and programme to achieve these goals. For 2008, the company has set a goal to bring the benefits of technology to the more than 20 million people in Malaysia. 

Microsoft Malaysia's Citizenship outreach was built specifically in line with Malaysia's Ninth Malaysia Plan (9MP) aspirations for digital inclusion and producing quality human capital resources for the country.

Ladies and gentleman, 

Based on report in Business Today (February 2008 Vol. 08 Issue 02) Economist have long recognized the important role ICT can play in a country's development. To quantify that statement and translate it into numbers many can understand, IDC (International Data Corporation) carried out a study of the economic impact of ICT in 82 countries. One of the more interesting facets of the study is reporting on the impact it has on Malaysia.

According to IDC, it was reported that the Malaysian IT sector is expected to generate more than 98,000 new jobs from 2007 to 2011. It also accounted for the creation of more than 800 new IT companies within the same time frame. 

Furthermore, such numbers are reflected in IDC's senior staff, such as Amie White, Consulting Director, Global Research Organization, IDC saying: "Despite the economical challenges Malaysia is expected to face throughout 2008, IDC is confident the IT industry will see similar, if not better, growth and development. Many major stakeholders here will be major contributors to this."

Ladies and gentlemen,


The Malaysian IT market having the profile of an emerging economy with 63% of it's IT spending in 2007 focusing on hardware and only 12% on software. IT spending represents 2.9% of its GDP (Gross Domestic Product), compared to a world average of 2.5%. 

Furthermore, overall IT spending is expected to hit USD 4,553 million in 2007 and grow 9.1% a year between now and 2011. Software spending is expected to grow 7.5% annually. 

Although software represents a small percentage of IT spending, overall software related employment for 2007 is expected to be nearly 31.8% of the total IT employment size, which measures more than 411,000 employees.

 
Ladies and gentleman,

As far as we are concerned, MSC Malaysia had succeeded in picturing and realizing the sixth MSC strategies toward adequate ICT in the society. It was a big challenge for us before. But, now we have proof to the world that "Malaysia Boleh" and we can stand in the eyes of the world with the high prestige.

Before I end up my speech, I would like to encourage and motivate all of you to utilize the chances, resources and funds provided by the government efficiently. Issue of globalization was a big challenge for us. The inventions of latest technology grow very past in these recent years. Therefore, we must be adaptable, creative and innovative in showing our full potential in turn help to create a sustainable ecosystem in our country. As a future leader that will inherit the leadership of this country, we should corporate together in building the nation.

That's all. Thank you.

 
SAFINATUNNAJAH AHMADI
April, 2008
University Putra Malaysia.

Rabu, 24 November 2010

Festival Malaysia Inovatif 2010

Dear Safinatunnajah Ahmadi,

Salam Sejahtera ahli MyIdeas!
Salam 1 Malaysia.
Kementerian Sains, Teknologi dan Inovasi (MOSTI) sebagai peneraju Malaysia Inovatif 2010 (MI2010) dengan kerjasama pelbagai Kementerian, Kerajaan Negeri dan Rakan Inovatif telah menganjurkan pelbagai program dan aktviti berasaskan inovasi dan kreativiti sepanjang tahun 2010. Sebagai acara kemuncak MI2010, Festival Malaysia Inovatif 2010 akan diadakan pada 24 hingga 26 November 2010 di Stadium Putra dan Tempat Letak Kereta, Bukit Jalil. Pelbagai acara menarik untuk seisi keluarga sudah dijadualkan. Singgahlah di Pavilion Yayasan Inovasi Malaysia di Khemah Pameran di tempat letak kereta A, Stadium Putra Bukit Jalil, dan ambil bahagian dalam acara-acara menarik termasuk pertandingan video inovatif, innovation jam, kelas tarian dan bermacam-macam lagi. Sebagai ahli berdaftar MyIdeas, anda akan menerima layanan istimewa!



MyIdeas

Pentadbir Portal
Yayasan Inovasi Malaysia

The MyIdeas Team
www.myideas.my

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